Digital Sculpting Through Mathematical Coordinates
3D modeling does not actually create solid objects, but rather builds hollow shells made of dots and lines. By manipulating these invisible mathematical points, software tricks your eyes into seeing a complex, physical form.
At its core, every 3D model is just a collection of vertices connected by edges to form flat polygons. When thousands of these tiny shapes are patched together, they create the illusion of a smooth, curved surface. Artists adjust these underlying coordinates to define how light should bounce off the object. It is essentially a high-tech form of connect-the-dots that allows animators to build entire virtual universes from scratch.
Source: 3D modeling